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[unix-separados] / context / context.go

// Copyright 2014 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.

// Package context defines the Context type, which carries deadlines,
// cancelation signals, and other request-scoped values across API boundaries
// and between processes.
//
// Incoming requests to a server should create a Context, and outgoing calls to
// servers should accept a Context.  The chain of function calls between must
// propagate the Context, optionally replacing it with a modified copy created
// using WithDeadline, WithTimeout, WithCancel, or WithValue.
//
// Programs that use Contexts should follow these rules to keep interfaces
// consistent across packages and enable static analysis tools to check context
// propagation:
//
// Do not store Contexts inside a struct type; instead, pass a Context
// explicitly to each function that needs it.  The Context should be the first
// parameter, typically named ctx:
//
// 	func DoSomething(ctx context.Context, arg Arg) error {
// 		// ... use ctx ...
// 	}
//
// Do not pass a nil Context, even if a function permits it.  Pass context.TODO
// if you are unsure about which Context to use.
//
// Use context Values only for request-scoped data that transits processes and
// APIs, not for passing optional parameters to functions.
//
// The same Context may be passed to functions running in different goroutines;
// Contexts are safe for simultaneous use by multiple goroutines.
//
// See http://blog.golang.org/context for example code for a server that uses
// Contexts.
package context // import "golang.org/x/net/context"

import "time"

// A Context carries a deadline, a cancelation signal, and other values across
// API boundaries.
//
// Context's methods may be called by multiple goroutines simultaneously.
type Context interface {
	// Deadline returns the time when work done on behalf of this context
	// should be canceled.  Deadline returns ok==false when no deadline is
	// set.  Successive calls to Deadline return the same results.
	Deadline() (deadline time.Time, ok bool)

	// Done returns a channel that's closed when work done on behalf of this
	// context should be canceled.  Done may return nil if this context can
	// never be canceled.  Successive calls to Done return the same value.
	//
	// WithCancel arranges for Done to be closed when cancel is called;
	// WithDeadline arranges for Done to be closed when the deadline
	// expires; WithTimeout arranges for Done to be closed when the timeout
	// elapses.
	//
	// Done is provided for use in select statements:
	//
	//  // Stream generates values with DoSomething and sends them to out
	//  // until DoSomething returns an error or ctx.Done is closed.
	//  func Stream(ctx context.Context, out chan<- Value) error {
	//  	for {
	//  		v, err := DoSomething(ctx)
	//  		if err != nil {
	//  			return err
	//  		}
	//  		select {
	//  		case <-ctx.Done():
	//  			return ctx.Err()
	//  		case out <- v:
	//  		}
	//  	}
	//  }
	//
	// See http://blog.golang.org/pipelines for more examples of how to use
	// a Done channel for cancelation.
	Done() <-chan struct{}

	// Err returns a non-nil error value after Done is closed.  Err returns
	// Canceled if the context was canceled or DeadlineExceeded if the
	// context's deadline passed.  No other values for Err are defined.
	// After Done is closed, successive calls to Err return the same value.
	Err() error

	// Value returns the value associated with this context for key, or nil
	// if no value is associated with key.  Successive calls to Value with
	// the same key returns the same result.
	//
	// Use context values only for request-scoped data that transits
	// processes and API boundaries, not for passing optional parameters to
	// functions.
	//
	// A key identifies a specific value in a Context.  Functions that wish
	// to store values in Context typically allocate a key in a global
	// variable then use that key as the argument to context.WithValue and
	// Context.Value.  A key can be any type that supports equality;
	// packages should define keys as an unexported type to avoid
	// collisions.
	//
	// Packages that define a Context key should provide type-safe accessors
	// for the values stores using that key:
	//
	// 	// Package user defines a User type that's stored in Contexts.
	// 	package user
	//
	// 	import "golang.org/x/net/context"
	//
	// 	// User is the type of value stored in the Contexts.
	// 	type User struct {...}
	//
	// 	// key is an unexported type for keys defined in this package.
	// 	// This prevents collisions with keys defined in other packages.
	// 	type key int
	//
	// 	// userKey is the key for user.User values in Contexts.  It is
	// 	// unexported; clients use user.NewContext and user.FromContext
	// 	// instead of using this key directly.
	// 	var userKey key = 0
	//
	// 	// NewContext returns a new Context that carries value u.
	// 	func NewContext(ctx context.Context, u *User) context.Context {
	// 		return context.WithValue(ctx, userKey, u)
	// 	}
	//
	// 	// FromContext returns the User value stored in ctx, if any.
	// 	func FromContext(ctx context.Context) (*User, bool) {
	// 		u, ok := ctx.Value(userKey).(*User)
	// 		return u, ok
	// 	}
	Value(key interface{}) interface{}
}

// Background returns a non-nil, empty Context. It is never canceled, has no
// values, and has no deadline.  It is typically used by the main function,
// initialization, and tests, and as the top-level Context for incoming
// requests.
func Background() Context {
	return background
}

// TODO returns a non-nil, empty Context.  Code should use context.TODO when
// it's unclear which Context to use or it is not yet available (because the
// surrounding function has not yet been extended to accept a Context
// parameter).  TODO is recognized by static analysis tools that determine
// whether Contexts are propagated correctly in a program.
func TODO() Context {
	return todo
}

// A CancelFunc tells an operation to abandon its work.
// A CancelFunc does not wait for the work to stop.
// After the first call, subsequent calls to a CancelFunc do nothing.
type CancelFunc func()